Rewrote how sessions are kept alive. Players were getting dropped at exactly the one hour mark, and about a third of join attempts were failing because of it. Nobody reported it properly, we only found it going through logs. Joining is stable now.
A competitive horror game for Quest. Either you get out or you don't, and the leaderboard keeps score either way.
You and a few other people get dropped somewhere that wants you gone. Something is already in there. It doesn't play fair, and it doesn't reset when you die.
Everyone else in there is trying to get out too, and not all of you are going to. Last the longest and you end up on the board. Get caught and people see that as well.
Rewrote how sessions are kept alive. Players were getting dropped at exactly the one hour mark, and about a third of join attempts were failing because of it. Nobody reported it properly, we only found it going through logs. Joining is stable now.
Anti-cheat got stricter. Modified headsets do not get in anymore. The harder part was telling apart someone actually rooted from someone whose wifi just dropped for forty seconds, and we got that wrong a few times before we got it right.
Monsters are getting redesigned and maps are being rebuilt. The tablet still looks like programmer art, which we are aware of. It is on the list.
Most of this goes in the Discord first.